//
//  Player.h
//  TribleWar
//
//  Created by ＣＳＴ ＣＳＴ on 8/11/12.
//  Copyright (c) 2012 ＣＳＴ. All rights reserved.
//

#import <Foundation/Foundation.h>

@interface Sprite : CALayer
@property (nonatomic) CGPoint curCoord;
@property (nonatomic) CGPoint posCoord;
@property (strong, nonatomic) NSString *pid;
@property (strong, nonatomic) NSString *image;
- (void)moveAnchorPoint;

- (CGFloat)distanceBetweenPoints:(CGPoint) point1 point2:(CGPoint)point2;

@end
